![]() This is where the idea of Opposed Schools of Magic come from. There was a sub-type of "Magic User" called an "Illusionist" that had access to a slightly different battery of spells, but beyond that the idea of specialization was a non-thing. In 1E, there were no restrictions on schools of magic. ![]() So if the answer would be different between editions, I would ask that an answer points out these differences if it is realistic to do so.īut the standard idea of "Opposed Schools of Magic" only exists in 2E. Note that if this question makes most sense in 3.5e or something, the reason I've tagged it dungeons-and-dragons is because I don't know enough outside of 5e to even know what edition I'm talking about. Have I completely missed the point here, or is there an "official" arrangement of the schools of magic such that specialising in one prohibits its opposite? Looking online gives me a bunch of contradicting information, ranging from pictures of schools arranged in different orders from one picture to the next (so the opposite of Abjuration in one picture is different from the opposite of Abjuration in the next picture so which one is correct, then?) to forums talking about choosing which schools to be prohibited from, which goes against this notion of there being a fixed arrangement of opposite schools. However, I am only familiar with 5e (which doesn't include this notion of schools of magic opposing each other such that they prohibit learning from another school) and NWN2 (which seems to be arbitrary and fixed for example, specialising in Abjuration prohibits Conjuration, but specialising in Evocation also prohibits Conjuration! How does that make any sense?), so I do not know where to look to learn of the "official" opposing schools. We’ll be keeping an eye out on this one, so check back for more later.I understand that, in some editions of D&D, there has been this concept of opposing schools of magic, and that specialising in one school may prevent you from learning as another (in the context of wizards, that is). It’ll be interesting to see how they handle things like classroom scenes and exams, but there’s no doubt these are popular storylines. With its promises of an adventure that spans in-game years, they’re definitely swinging for the fences with the scope of it. This makes the characters slightly more powerful than normal, but lets them feel like students in the world’s premiere magic school. If you are a spellcaster already, you get a little more. If you like playing fighters or monks or other non-spellcasting classes, don’t worry! We’re layering on additional spellcasting ability to all characters in this Adventure Path, so if you can’t normally cast spells, you get a little bit of spellcasting. Strength of Thousands is open to characters of all kinds, but it’s a magic school, so some spellcasting ability is necessary. The name of this Adventure Path comes from a school motto each teacher and student stands on the shoulders of thousands who have come before, so the weight of reputation and responsibility rests squarely on the heroes’ shoulders. In Strength of Thousands, the characters start as students, become teachers, and ultimately hold the fate of the school in their hands. ![]() We’ve been looking to tell a “magic school” story for a long time, and we’re thrilled to tell a non-Western magic school story set in the Magaambya. It’s set in the Magaambya magic academy in the Mwangi Expanse, the oldest and most prestigious magic school in our world. The Strength of Thousands Adventure Path is coming in July 2021! This six-part, monthly Adventure Path takes characters from 1st to 20th level. ![]() Next year, not long after the Mwangi expanse book comes out, an Adventure Path is poised to take us deep inside the Expanse., The Strength of Thousands, promises to be a unique take on the traditional “magic school” story, with its emphasis on magic inspired by African culture. Get ready to set out for the Mwangi Expanse, Pathfinder’s African-inspired fantasy region. Pathfinder’s new adventure path is bound for the Mwangi Expanse’s finest magic school, and perhaps the best one in all Golarion. ![]()
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